
How to make money by playing digital collections? What are the problems you should pay attention to when playing with digital collections?
Nov 03,2022
4111As a form of expression of digital assets in the meta universe, digital collections are also a mapping of digital rights and interests of physical assets. To put it simply, the current form of expression of digital collections is mostly a picture, which is full of a lot of speculation, often soaring and plummeting, but there are also many investors who are free from it. Some people speculate about earning 100000 yuan a month, while others lose millions. So how to make money by playing with digital collections? Now let's get to know.
How to make money by playing digital collections?
At present, three ways to make money from digital collections are summarized, namely, wool collection, risk premium and equity empowerment.
Wool pulling: It is one of the simple ways to make money. After capture on the digital acquisition platform, sell at a premium in the circulation market or resale market
Risk premium: To trade with the circulation market on the data collection platform and earn the price difference through market fluctuation, you must bear certain risks. Because the price fluctuation of library collections in the circulation market is sometimes very large, it is necessary to have the ability to bear risks and psychological preparation
Equity empowerment: some digital collection platforms will declare their rights and interests after acquiring or synthesizing high-level digital collections, such as preemptive rights, a series of dividend privileges, and irregular air drop collections. However, it is not easy to obtain the platform's rights and interests dividend privileges. Either you are lucky to open the blind customs, or you can pass the customs and transfer the market to collect and synthesize.
What are the problems you should pay attention to when playing with digital collections?
1. The essence of digital collections is data files. The digital collections themselves are rich in types, including photos, short videos, audio, text, 3D models, etc., but those are only the externalization of the underlying data files. With the gradual development of illusion, the types will continue to increase substantially in the future, but in any case, their essence is still data files.
2. Digital collections are assets. At this stage, digital collections cannot be used as currency loans or securities. Most digital collection platforms do not open the secondary market, but only circulate according to the transfer, which is also the relevant laws and regulations adopted by China at this stage. However, digital collections are commodities, that is, the assets of buyers.
3. Digital collections are copyright derivatives. The opening of digital collections must be fully authorized by the creator or the history museum. This is a process of copyright evolution. Many famous artists, such as Xu Beihong's digital art works, are sold out, which is the energy of copyright. From the perspective of buyers, although digital art works are not paper art works by Xu Beihong, they are still closely connected with Xu Beihong, which is OK.
4. Digital collections have ownership. As mentioned above, digital collections are assets, so there will be asset owners and ownership. Ownership includes application, possession, profitability and other dominant rights. For the uniqueness of buyers' concerns, blockchain applications selected for digital collections can be guaranteed to some extent. Each collection has its own unique symbol, so ownership can be clarified.
5. Rationality and legality of digital collections. This is a tough question. How to judge whether the collection is reasonable and legal? It can be judged according to three points: first, to see whether the collection is real, to make sure that it is not made for no reason, second, to see whether the buyer can get the ownership, that is, the underlying data file of the digital collection, which cannot be taken away by any organization, and finally, to see whether the digital collection is involved in copyright issues, so as to avoid being in danger of piracy and infringement, The Self discipline Convention on Digital Cultural Creative Industries, published in Beijing in 2021, emphasizes the need to support original originals.
6. The problem of purchasing compliant digital collections. To determine whether they can not violate the relevant requirements in the process of purchasing digital collections, it needs to involve the issue of property rights certificate. The lack of property rights certificate is very easy to cause many problems, such as the inability to know their own interests and the circulation of their subsequent interests.
In general, the above content has analyzed in detail how to play with digital collections and six issues that need attention. Digital collections are innovative applications of blockchain technology and one of the infrastructure of the future meta universe. As a digital content asset, it has great value in promoting the development of art, culture and innovation and digital economy. Digital collections and their meta universe are still in the early stage of development, and no one can predict their development process and final shape. Because of this, users entering the site must have a basic understanding of them at this time.